Playbooth
Playbooth is a public-realm installation conceived as an immersive, playful environment that invites participation across ages and backgrounds. The project is composed as a series of interactive elements inspired by children’s games, nursery rhymes, puzzles and riddles, which animate and wrap the internal surfaces of the assigned space. These familiar references encourage curiosity, learning and shared moments of play, transforming the installation into an accessible and inclusive social setting.
All interactions were handcrafted using a deliberately low-tech, analogue process. Graphics were drawn, stencilled and hand-cut from brightly coloured card, then carefully layered to create depth, rhythm and visual complexity. This tactile approach foregrounds making, craft and human scale, allowing users to read and engage with the work up close.
The resulting composition is richly textured and highly legible, fostering imagination, conversation and collective engagement, while demonstrating how temporary, lightweight installations can activate public space and create meaningful social encounters through play.
- Date: 2012
- Location: Piccadilly Basin, Manchester
- Client: Manchester University,
- École Spéciale d’Architecture Paris,
- Arts Council UK
- Collaborators: KHBT / OSA








